Skeleton, Human – Knowledge(Religion) DC11
Skeletons are the animated bones of the dead, brought to unlife through foul magic. While most skeletons are mindless automatons, they still possess an evil cunning imparted to them by their animating force—a cunning that allows them to wield weapons and wear armor.
Type: Medium Undead
Weapons: usually something it used in life, if it has no weapon it can use both hands in a clawing attack
Special Qualities: Darkvision 60 ft

Skeletons (being dead) do not feel cold, they do not posses organs and so spells and attacks that depend on qualities typical of life (i.e. blood or a brain) will most likely not work.
Weapons that cut or pierce have a hard time finding something to damage – clubs and hammers are more effective



Rise of the Runelords Ckorik Ckorik